This is my game character assignment that I completed at 3Dsense Media School. By completing the AAA pipeline for characters I was able to expand and push my modeling knowledge even further. I chose to create Dekker from the game Paragon. I mainly used the 2d concept art by Herman Ng for reference but also referenced the in-game model created by Mike Kime.
Body tris: 60.2k
Hair tris: 10.8k
2D Concept Art reference by Herman Ng: https://www.artstation.com/artwork/P1DOZ
3D Model reference by Mike Kime: https://www.artstation.com/artwork/ZxPJZ
Huge thanks to my teacher Derrick Song at 3Dsense for guiding me throughout the process: https://www.artstation.com/derricksong